Dramatic Art 125(Scene Painting)- Fall Quarter 2007

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2. Color Wheel - Shapes in space, Sphere, Cone, Cylinder

Print Version (Smaller Images)


This illustrates the basic principle and the difference between pigment and light. When you combine pigments it is an additive process, the result is darker and darker. When you combine light in the theater it is a subtractive process, the result is lighter and lighter.

First part of the assignment: Make a color wheel on 9"x 12" illustration board. You can make one that is a series of dots, or make a wheel. For example:

The second wheel is from http://watercolorpainting.com/color.htm which has a good page on color. There is another source at http://www.sapdesignguild.org/resources/glossary_color/index1.html the SAP Design Guild, which has a great page with a lot of the visual effects of color which make it so interesting. For instance warm colors appear to come forward while cool colors appear to recede, a color surrounded by one color will appear different if it is surrounded by another color, the effects of afterimages, and brightness and color assimilation.

This is an example of the truest color color wheel I found on the web. It is from Don Jusko's site: http://realcolorwheel.com/

Second part of the assignment: Make a value scale. The true pigment is in the middle of the scale. To the left add white to get the four tints. To the right add black to get the four shades. Make the grey scale also for comparison.

The image is from http://www.studioperspectives.com/art/educate/color_priority/color_systems.html

Third part of the assignment: Practice painting 3-Dimensional Shapes using a grey scale, or colors and shades and tints.

Practice the shapes on butcher paper.

Begin painting an urn onto your panel, the basic shape and the basic shadowing.


http://3d.mostert.org/3dpvoorwe.html Source - 3D-voorwerpen in de 3D-wereld


International Library
of Technology, Light and Shade, International Textbook Company, 1922